Rev. of the Anc.
August 4, 1999
Revenge of the Ancient
BERKELEY, CA (May 3, 1999) -- Orcs: Revenge of the Ancient
will come tearing into stores this November, Sierra division Berkeley Systems, Inc.
announced today. Set in the world of Middle-earth from J.R.R Tolkiens
internationally acclaimed trilogy The Lord of the Rings, the upcoming Orcs: Revenge of the
Ancient is a fantasy strategy game which casts the player as an Orc chieftain caught in
the middle of a deadly power struggle. Players will custom equip, train, and then fight
the Orcs under their command against more than 30 enemies before taking them online for
multiplayer mayhem. They must survive the conflict between Middle-earths evil powers
in order to shape the destiny of their Orcs and reap the spoils of war. Orcs: Revenge of
the Ancient will be published by Sierra Studios and more information on the game can be
found at http://www.sierrastudios.com/games/orcs.
Players who want to fuse the game play of their favorite genres will now have the
opportunity with Orcs: Revenge of the Ancient, a raising, training, fighting game with RPG
based elements. says Orcs Creative Director, John Race. Were excited to
set Orcs original story line in the rich and layered world of Middle-earth.
Orcs original and extensive story line takes place in the Third Age during the War
of the Ring. Sauron, the Dark Power, is on the offensive and gathering his forces to
invade the West. Such a large number of unruly creatures packed into a small area has led
to ferocious infighting. Sauron has assigned the player command of an elite group of
fighting Orcs to keep the peace between the many factions, using whatever brutal means
necessary. In addition, other evil powers have emerged from the past to vie with Sauron
for aid in their respective quests. The player must carefully choose their alliances to
Up to four common Orcs can be chosen by the player and transformed into brutal fighting
machines, each with a unique fighting style. The Orcs fighting skills can be
customized through intense training in which the player chooses the best combination of
killing moves suited to their Orc. After selecting their armor and weapons and suggesting
fighting moves, the player will command the Orcs in real time 3-D combat. The better the
player outfits and trains their Orc, the more specialized and effective his fighting
techniques will become.
Each Orc has its own specific personality and characteristics. For example, an Orc who is
prone to violent outbursts may be difficult to train but ferocious in battle. The player
develops their Orcs Stats such as intelligence, strength and dexterity in arena and
field combat and sustain them with training exercises. Once the Orcs have been trained and
outfitted like no other, they can be taken into online combat to see how their skills
match up against other players.
As the original story pulls the players deeper into Tolkiens Middle-earth they find
themselves trapped in a deadly conflict of interests between multiple dark powers. Each
player is charged with the unenviable task of survival within this violent struggle for
power. The path they choose for their Orcs will determine whether Orcs are, in fact,
capable of self-determination or mere servants of the Darkness.
Orcs: Revenge of the Ancient is set in the world created by J.R.R Tolkien, author of The
Hobbit and The Lord of the Rings. He is considered the father of fantasy literature by
millions of fans around the world.